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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

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    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
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    • Contests
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process
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July 10, 2024 July 10, 2024/ Cardboard Edison

This tabletop game design guidebook helps designers understand the full journey of making a game:

https://breakmygame.com/guidebook

July 10, 2024/ Cardboard Edison/
process, playtesting, licensing, prototyping, industry

Cardboard Edison

July 10, 2024 July 10, 2024/ Cardboard Edison

10 steps to designing a game (video):

https://www.youtube.com/watch?v=9_r7nbVILuM

July 10, 2024/ Cardboard Edison/
process

Cardboard Edison

July 06, 2024 July 06, 2024/ Cardboard Edison

A chat about progression in board games: what it is and different ways it can show up in games (audio):

https://decisionspace.podbean.com/e/progression-what-we-talk-about/

July 06, 2024/ Cardboard Edison/
theory, podcasts

Cardboard Edison

June 29, 2024 June 29, 2024/ Cardboard Edison

Generally good advice that you might not want to follow: a frank and detailed conversation about getting into publishing, launching a crowdfunding campaign, marketing a game, and more (audio):

https://genesisoflegend.podbean.com/e/episode-373-thats-great-advice-dont-follow-it/

June 29, 2024/ Cardboard Edison/
podcasts, publishing

Cardboard Edison

June 29, 2024 June 29, 2024/ Cardboard Edison

The Spiel des Jahres: what it is and what it isn’t:

https://blog.recommend.games/posts/thoughts-on-spiel-des-jahres/

June 29, 2024/ Cardboard Edison/
industry

Cardboard Edison

June 28, 2024 June 28, 2024/ Cardboard Edison

Considering a game’s flexibility in allowing things like different player counts and play lengths (video):

https://www.youtube.com/watch?v=L1L23mg_SrQ

June 28, 2024/ Cardboard Edison/
theory

Cardboard Edison

June 26, 2024 June 26, 2024/ Cardboard Edison

Two reasons why board game designers shouldn’t pay for art for their prototype:

https://boardgamegeek.com/blogpost/162554/why-not-pay-for-art-in-a-prototype

June 26, 2024/ Cardboard Edison/
prototyping

Cardboard Edison

June 22, 2024 June 22, 2024/ Cardboard Edison

Different ways games can sequence and resolve players’ actions (video):

https://www.youtube.com/watch?v=AwqHtAOaESI

June 22, 2024/ Cardboard Edison/
theory

Cardboard Edison

June 18, 2024 June 18, 2024/ Cardboard Edison

Catch-up mechanics: Are they necessary? How can they be included in a design? And when do they work well—or not? (audio):

https://cardboardphilosophypod.podbean.com/e/episode-033-catch-up-mechanics/

June 18, 2024/ Cardboard Edison/
theory, podcasts

Cardboard Edison

June 18, 2024 June 18, 2024/ Cardboard Edison

A six-month plan to getting a board game signed—or at least to giving yourself the best chance at doing so (video):

https://www.youtube.com/watch?v=owQmvruuJGE

June 18, 2024/ Cardboard Edison/
licensing, process, playtesting, industry

Cardboard Edison

June 17, 2024 June 17, 2024/ Cardboard Edison

Six tips for pitching your board game to publishers:

https://www.meeplemountain.com/top-six/top-six-tips-for-pitching-your-game-to-publishers/

June 17, 2024/ Cardboard Edison/
licensing

Cardboard Edison

June 15, 2024 June 15, 2024/ Cardboard Edison

When writing a rulebook, there are four different audiences to keep in mind:

https://bsky.app/profile/tzartzam.bsky.social/post/3kus24mydpf2r

June 15, 2024/ Cardboard Edison/
rules

Cardboard Edison

June 15, 2024 June 15, 2024/ Cardboard Edison

7 questions to ask yourself when beginning a game design (video):

https://www.youtube.com/watch?v=1qDoUO67T84

June 15, 2024/ Cardboard Edison/
process, theory

Cardboard Edison

June 09, 2024 June 09, 2024/ Cardboard Edison

Trick-taking games: a deep dive into the genre, how it’s defined, some of the many ways designers can work within it, and more (audio):

https://decisionspace.podbean.com/e/trick-taking-what-we-talk-about-with-pete-wissinger/

June 09, 2024/ Cardboard Edison/
theory, podcasts

Cardboard Edison

June 08, 2024 June 08, 2024/ Cardboard Edison

Game designer Erik A Sundén describes his process for getting published:

https://x.com/erik_a_sunden/status/1799063698889437196

June 08, 2024/ Cardboard Edison/
licensing

Cardboard Edison

June 07, 2024 June 07, 2024/ Cardboard Edison

Dispelling myths about game design to get at some hard truths about it (video):

https://www.youtube.com/watch?v=pJ7XertymrQ

June 07, 2024/ Cardboard Edison/
industry

Cardboard Edison

June 06, 2024 June 06, 2024/ Cardboard Edison

Board game designers share their top tips for kids who want to make games (video):

https://www.youtube.com/watch?v=tJ_M96QGGyY

June 06, 2024/ Cardboard Edison/
process, playtesting

Cardboard Edison

June 05, 2024 June 05, 2024/ Cardboard Edison

What makes a board game “puzzly”? (audio)

https://www.podbean.com/ew/pb-scm32-16257b7

June 05, 2024/ Cardboard Edison/
theory, podcasts

Cardboard Edison

June 01, 2024 June 01, 2024/ Cardboard Edison

Strategies for getting unstuck with a board game design—a Bluesky game designers discussion:

https://bsky.app/profile/senfoonglim.bsky.social/post/3ktq6agqphe2l

June 01, 2024/ Cardboard Edison/
process

Cardboard Edison

June 01, 2024 June 01, 2024/ Cardboard Edison

Various ways of adding “color” to your board game’s presentation—card art, flavor text, minis, custom dice, etc.—and the tradeoffs that come with each (video):

https://www.youtube.com/watch?v=Ctrx1-etVcU

June 01, 2024/ Cardboard Edison/
publishing, prototyping

Cardboard Edison

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